Call Us Today! 603-352-9521 | |

Tonopah 2 Mile

2017 August 24 - 26
Tonopah Airport, Tonopah, Nevada

Hosted by Nye County, NV SWAT

Tonopah 2 Mile Entry Packet


Basic Rules:

  • Target ranges 1,300, 1,600,  1,900,  2,200,  2,500,  2,800,  3,100, and 3,525.  The site is virtually flat, so there is no real slope to concern any shooter.
  • Shooting order will be randomized, but will be subject to change to ensure the smooth operation of the match:
  • Two or more shooters are allowed to shoot the preliminaries and the finals using the same rifle.
  • Shooting order will be adjusted as necessary for shooters sharing rifles, to allow adequate time for the rifle to cool completely between individual firing sessions, if possible.
  • Shooting order will be adjusted to insure that shooters of 50 cal. rifles are placed at the outside positions of the various firing lines in both the preliminaries and the finals.
  • This is a team competition. Each shooter may have up to two spotters/wind coaches.  If a shooter does not have his/her own spotters/wind coaches, we will do our best to provide you with at least one.
  • Shooters and/or their team members must be able to move their rifles and remaining gear quickly to the firing line, as some courses of fire require the team to move up to the line, set up the gear, and engage a target with up to 5 shots in 15 minutes.

Rules for Rifles & Gear:

  • Any rifle under 50 pounds is permitted. Any rifles over .50 caliber require prior approval.  Rifle weight is determined when it is in its “Ready to fire” configuration (meaning attached bipod, optics, etc.).
  • There is NO Maximum weight for non-rifle shooting equipment. However, each Shooter and their team members MUST be able to move all of their gear onto and then off of the firing line in less than 2 or 3 minutes.  Shooters may use portable shooting tables, if they wish.  Use of a shooting table does NOT entitle a shooter to additional time to move their gear up to the firing point.  Failure to be set up and ready to go on time is the fault of the individual shooter and team; any lost time during a course of fire will not be replaced.
  • The front of the rifle may be supported by a Front Rest or bipod, or supplemental supported bipod, or any form of support.
  • The rear of the rifle may be supported by a bag of any kind, monopod or the shooter.
  • Any type of rifle optic and spotting scope system is permitted.
  • The shooter must make all adjustments to the rifle system once the string of fire begins. (e.g., adjusting height of the bipod/rifle or adjusting the scope.)  Once the string of fire begins, any forgotten equipment the shooter requires must be obtained by the shooter or his teammate.
  • No weapon alibis will be given. Once a malfunction has been detected, permission can be given by the range officials for the shooter to have additional help in clearing it.  After a rifle has a second malfunction of the same type for the same shooter, any additional malfunctions disqualify that shooter and the rifle must be removed from the line.  
  • Spotters/wind coaches are permitted to help more than 1 shooter.
  • Once shooters have finished their shooting string, they must quickly remove their equipment from the firing line to allow the next team to set up on the various firing lines. All teams will handle weapons UNLOADED and with a CHAMBER FLAG or other visual indicator of an empty chamber.  Once shooters have removed their gear from the line, they will stay at the firing point to score for the following team.


  • After a shooter has completed shooting a target distance, the shooter must stay at the firing point and score for the next team that is coming up onto the Firing Line.
  • Shooters from the last relay will score for the shooters in the first relay.


  • There will be a shooting position on the firing line “box” for the shooter and their spotter(s). Spectators must stay far enough away that they will not disturb the team currently shooting.
  • Spectators may not communicate with a team currently on the firing line in any manner. If spectators fail to follow this rule, the shooter may be sanctioned by loss of points, and the spectators may be asked to leave the immediate area of the firing line.


  • The day before the match shooters are invited and permitted to obtain a site zero at the Match site, in a first come first served order. Each shooter is permitted up to 5 shots at the provided target in order to obtain a site zero, as all competitors need to be afforded the opportunity to obtain a zero.  Other than obtaining a site zero on the specified zero target, no practicing is permitted on the course prior to the Match.
  • Targets are 36”x36” steel, with a flashing light hit indicator, to indicate that the target has been hit. We MAY have drones available to show the actual target face so that hit locations on the targets can be determined more precisely.  If this occurs, shooters will be told the location of the hits on the target.

If no drones are available, or they go down and cease to function during the course of the event, each shooter is on his/her own (in conjunction with their spotter(s)) for sighting and adjusting impacts.

  • The “Failure to do right” rule is in effect for this competition. The match director can disqualify any competitor for attempting to stretch the letter of the rules or gaming to gain an unfair advantage which is against the spirit of the competition.


Days 1, 2 and 3

(This Course of Fire is used all 3 days of the Match)

The target distances are shot shortest to longest every day, depending upon where firing stopped the previous day 

1,300, 1,600, 1,900, 2,200, 2,500, 2,800, 3,100, 3,525.  (days #1, 2, 3)

Failure to hit either the 1,300 or the 1,600 yard target with a single shot results in elimination from the event. 

(5 misses @ 1,300 + 5 misses @ 1,600 = elimination)

i:  No eliminations after the 1,600 yrd target.

ii: Remaining shooters will shoot all of the remaining targets.

  • Each shooter will shoot from the same firing point for the 1,300 and the 1,600 yard targets. (A shooter’s position is subject to change depending upon the number of shooter eliminations, and the discretion of the range safety officer).
  • ALL 4 shooters will approach the firing line AT THE SAME TIME. All 4 shooters will leave the firing line AT THE SAME TIME.  If a shooter finishes before the end of the allotted time, they pack up their gear, but will remain at their individual firing point until the remaining shooters on that relay have completed their course of fire.
  • Each Shooter is given a total of 15 minutes to BOTH prepare AND to shoot up to 5 rounds (up to 5 shots to make 3 hits) once they reach the firing line. The shooter’s preparation period and shooting time are COMBINED, NOT SEPARATE.
  • Each shooter will shoot their assigned target. (shooting an incorrect target scores ZERO points; the shooter cannot reshoot the shot; the shot counts towards the shooter’s 5 shots)
  • Each shooter has up to 5 shots to make 3 hits for score in the 15 minute time frame.
  • No additional points are awarded for using less than the full amount of a shooter’s allotted time at a target distance, or for more than 3 hits at a single target distance.
  • After a shooter has completed shooting a target distance, the shooter must stay at the firing point and score for the next team that is coming up onto the Firing Line.
  • After scoring for the next shooter, the shooter may leave the firing point.

Scoring system:

Points earned relate directly to the number of the shot(s) that hit the target.  Earlier shots are worth more points than later shots at a given distance.  Points increase as the target distances increases.

1300 target: 5-4-3-2-1.

1600 target: 7-6-5-4-3.

1850 target: 9, 8, 7, 6, 5.

2100 target: 11, 10, 9, 8, 7

2400 target: 13, 12, 11, 10, 9

2700 target: 15, 14, 13, 12, 11

3150 target: 17, 16, 15, 14, 13

3525 target: 19, 18, 17, 16, 15

  • Eg. A shooter hits the 1300 yard target w/ shots 1, 3, & 4 – the points earned are 5, 3, 2. That Shooter’s score for 1300 yard Target is 10 points.  This shooter would stop shooting after the 4th shot (3rd hit on the target).
  • If 2 or more shooters tie on overall points, then the shooter who took the fewest total shots is the winner.
  • If the 2 or more shooters all tie on overall points AND had the same number of total shots, then a scorecard shoot-off (starting with the furthest target and working towards the shortest) determines the winner.

E.g. Shooter #1 hit Target #8 with shots 1, 3, 4

Shooter #2 hit Target #8 w/ shots 1, 3, 4. Tie not broken.

Shooter #1 hit Target #7 w/ shots 1, 2, 3.

Shooter #2 hit Target #7 w/ shots 1, 3, 4.  Shooter #1 is the winner.

Scoring sheet:

  • Points earned relate directly to the number of the shot(s) that hit the target.
  • Scorer circles the points corresponding to the appropriate shot and marks an X for a miss.


Target Distance: 1,300





Shooter # __________________





Shot #1










Points 5











  • E.g. Shooter #27 hits the 1300 yard target w/ shots 1, 3, & 4 – the points earned are 5, 3, 2. That Shooter’s score for 1300 yard Target is 10 points.  This shooter would stop shooting after the 4th shot (3rd hit on the target).